In what way does your media product use, develop or challenge forms and conventions of real media products?
My media product follows most forms and conventions of
typical horror movie, but also challenges some of them. My horror trailer is
called Obsession, and is about a college student who stalks girls who attend
the same college; he confesses his love to these girls who then laugh at him.
He takes his revenge by murdering these girls but is defeated by the final
girl’s boyfriend.
I have followed some codes and conventions of horror films
as the villain is male. The villain is male because my group and I thought that
the typical villain is physically stronger and larger than his victims and also
uses a phallic weapon (a knife), also, we had one shot where the villain seems
very carefree, although he was chasing the final girl down to kill her. We used
this shot because mental disorders are more common in males, and we felt that
there had to be a reason behind our villain’s crimes. So, we designed him to
have a mental disorder rather than just blindly killing people because we
wanted to make our trailer as realistic as possible.
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| Villain's weapon of choice |
The three locations used within my trailer were the forest, outside of the college and
empty corridors. The forest and empty corridors convey isolation and loneliness
because the victims are far away from other people, and ultimately, rescue.
These isolated settings along with the darkened lighting work well together to
convey tension and suspense within the trailer. The outside of the college shots were only used for establishing shots.
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| Forest |
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| Establishing shot of the college |
In the trailers I analysed, I found that there was a wide
variety of camera angles, movement and positioning. My group and I imitated
this, as we filmed each shot from a variety of angles and positions, we used
the ones we thought worked best with the other clips we had decided to use.
Close ups are one of the most effective methods to convey the emotions of the
character to initiate a response from the audience. However, we didn’t use
low/high angles within our trailer as we felt that the power of the villain and
helplessness of his victims was portrayed effectively enough without them.
However, low angles are used a lot to make the villain seem more intimidating
and high angles are meant to make the victim seem powerless. The victims were
always seen either from a distance or from behind when they’re running, which
is used to portray the villain’s point of view. Another shot is filmed in the
forest with the camera at a Dutch angle, this was used to disorientate the
viewer as the obscured shot is different to how the audience is used to viewing
things.
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| Close up of villain |
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| An example of a shot we used filmed at a dutch angle |
We used editing to our advantage, as we were unable to film
at night because when we filmed the footage was too dark, so instead we used
video editing techniques to emphasise the blue lighting and dim the rest, so
that the shots looked like they were lit by the moonlight from outside. When the
shots start to change at a faster pace, we decided to play a clip twice, one
with less opacity, and play it over the top of the original slightly after the
clip had started. This created a fantastic disorientating effect and revealed
to the audience that the villain may have been using drugs to knock out his
victim.
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| This was filmed on a sunny day, but by using editing we managed to make the audience believe this is at night |
Another stereotypical convention of horror films is the
‘final girl’, theorised by Carol J. Clover, the final girl tends to wear boyish
clothing and have a unisex name, she either defeats the villain or is saved by
a male figure. The final girl also stereotypically has a good education and
also tends to be rather conservative (no sex within the film, rarely they have
boyfriends but there is no intimate scenes between them, they are shown as more
of a team than a couple) My trailer does have a final girl, but we have broken
some of the rules of the final girl theory. The final girl’s name is not
unisex, and she also has a boyfriend who saves her from the villain. However,
although these rules are broken, she does wear boyish clothes and she is a
college student, which represents her good education, as any scenes shown with
her in are in or near the college itself.
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| Final girl (Left) and friend (right) differences in clothing reinforce which character is which |
We used teenagers for all of the roles in our trailer, this
is typical in horror films as teens are perceived as naïve and stupid. This
makes them ideal victims as they will walk straight into a trap. Teenagers are
also used most in horror films as the target audience of horror films is mostly
teenagers, so the audience can relate to the characters, thus creating more of
a ‘shock value’ in the trailer. However, usually, the villain is older than its
victims. In our trailer, we broke this convention as we used another teen as
the villain. This was to show that teenagers can still be evil and not so
idiotic as they are made out to be in other horror films.
Inter-titles are very common in horror trailers, as they set
the scene for the audience without giving too much of the plot away.
Inter-titles are very useful if you don’t want to use dialogue, as they use
declaratives, telling the audience what has happened, what will happen and that
they could be the next victim. My group used inter-titles in a different way,
we used them to tell the audience facts about stalkers in the UK “1 in 12 women
are stalked in their lifetime”, we felt that this would scare the viewer more
as this is a true fact, and isn’t a far-fetched supernatural plot.
Most horror trailers are themed with a colour, usually red,
as it suggests blood or danger to the viewer. Instead, we used dark colours on
the villain, such as grey or navy, so suggest that the villain is a very dark
character. We also used dark blue tinting in a lot of the shots to imitate
night time, so as to reinforce that they are in the college at night. We tried
to use a red filter over some shots in the editing programme, Adobe Final Cut
Pro, but we felt that the red filter didn’t match our plot very well, as it
made the scenes seem very dangerous, we wanted them to seem more eerie and
suspenseful than dangerous and fast-paced.
We also used climatic music, which begins with a crescendo
to build suspense. This is very common in horror trailers, as the soundtrack
used in the trailer can make or break the feelings conveyed through camera
angles and positions. The soundtrack we used in our trailer is called Bent and Broken The song starts with a crescendo and has loud crashes and bumps over the top of
the soundtrack. We used these crashes and bumps to our advantage, by mixing
these sounds into the trailer where there is an eerie shot or a shot with the
villain. For example, when the villain’s feet walk past the camera, we made
sure to mix in a loud crash over this shot. This worked very well as it created
more suspense and helped to reinforce that the villain is a dangerous character.
We also mixed other sounds over the top of this soundtrack, such as creaking
doors and a heartbeat sound. We didn’t use any sound that we had captured with
the footage tended to have a lot of background noise which we couldn’t remove.
The background noise we had was because all of the places we used to film
tended to have a lot of people around, or the wind was very strong and
distorted the sound we had.







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